Rotational Mechanics
Kinematics of Rotational Motion
11- Axis of Rotation: A straight line about which a rigid body rotates, with planes of circles perpendicular to this line.
- Angular Position (θ): The angle through which a particle or the entire rigid body has rotated from its initial position. Measured in radians.
- Average Angular Velocity (ωavg): The change in angular position (Δθ) divided by the time interval (Δt): ωavg = Δθ / Δt
- Instantaneous Angular Velocity (ω): The rate of change of angular position with respect to time: ω = dθ/dt. It's a vector quantity with direction along the axis of rotation.
- Angular Speed: The magnitude of the angular velocity.
- Uniform Angular Velocity: When a body rotates through equal angles in equal time intervals, ω = constant, and θ = ωt.
- Angular Acceleration (α): The rate of change of angular velocity with respect to time: α = dω/dt = d2θ/dt2
- Positive/Negative Rotation: Direction must be defined as either clockwise or counter-clockwise. Angular displacement, velocity and acceleration can be either positive or negative.
- Analogy to Linear Motion: There's a direct analogy between linear motion (position, velocity, acceleration) and rotational motion (angular position, angular velocity, angular acceleration).
Relation between Linear and Angular Motion
11Torque
11- Definition of Torque (Γ): Γ = rFsinθ, where r is the distance from the axis of rotation to the point where the force is applied, F is the magnitude of the force, and θ is the angle between the force vector and the vector pointing from the axis of rotation to the point of application of the force. Alternatively, Γ = F.(OS), where OS is the lever arm or moment arm, representing the length of the common perpendicular to the force and the axis of rotation.
- Direction of Torque: The direction of the torque is along the axis of rotation. Conventionally, torque is taken as positive if it tries to rotate the body anticlockwise when viewed through the axis.
- Calculating Total Torque: If multiple forces are acting on a body, the total torque is the sum of the individual torques: Γtotal = r1 × F1 + r2 × F2 + ...
- Special Cases for Torque Calculation:
- Case I: If the force is parallel to the axis of rotation, the torque is zero.
- Case II: If the force intersects the axis of rotation, the torque is zero.
- Case III: If the force and the axis of rotation are perpendicular but do not intersect, the torque is equal to the magnitude of the force multiplied by the length of the common perpendicular to the force and the axis.
- Case IV: If the force and the axis are skew but not perpendicular, take the component of force perpendicular to the axis and calculate the torque as in Case III. The torque of the parallel part is zero.
- Relationship between Torque and Angular Acceleration: The total torque acting on a body determines its angular acceleration (α). Analogous to linear motion where force is proportional to linear acceleration, torque is proportional to angular acceleration: Γ = Iα, where I is the moment of inertia.
Torque and Angular Acceleration
11- A rigid body rotating about a fixed axis AB.
- Consider a particle P of mass m rotating in a circle of radius r.
- Radial acceleration of the particle = v^2/r = w^2r.
- Radial force on it = mw^2r.
- Tangential acceleration of the particle = dv/dt = r*dw/dt = r*alpha.
- Tangential force on it = m*r*alpha.
- Torque of mw^2r about AB is zero.
- Torque of mra is mr^2a.
- Total torque of all the forces acting on all the particles of the body is G_total = Σ m_i r_i^2 alpha = I*alpha
- I = Σ m_i r_i^2
- I is the moment of inertia of the body about the axis of rotation.
- G_total = Σ (r_i x F_i) where F_i is the resultant force on the ith particle.
- F_i = Σ F_ij + F_i_ext
- G_ext = I*alpha
- Moment of inertia I = Σ m_i r_i^2 depends on the choice of the axis.
Equilibrium of a Cyclist
11Angular Momentum of a Particle about a Point
11Angular Momentum of a System of Particles
11Angular Momentum of a Particle in Circular Motion
11Angular Momentum of a Rigid Body Rotating About an Axis
11Conservation of Angular Momentum
11Relationship between Torque and Angular Momentum
11Torque and Angular Momentum: The change in angular momentum of a system is equal to the integral of the external torque over time. Mathematically, this is represented as:
\[ \int_{t_1}^{t_2} \vec{G}_{ext} dt = \vec{L}_2 - \vec{L}_1 \]
where G_ext is the total external torque acting on the system, and L_1 and L_2 are the initial and final angular momenta, respectively.
Conservation of Angular Momentum: If the total external torque on a system is zero, its angular momentum remains constant. This is the principle of conservation of angular momentum.
Rigid Body Rotating About a Fixed Axis: For a rigid body rotating about a fixed axis, the relationship simplifies to:
\[ \vec{G}_{ext} = I \vec{\alpha} = I \frac{d\vec{\omega}}{dt} = \frac{d\vec{L}}{dt} \]
where *I* is the moment of inertia, *α* is the angular acceleration, and *ω* is the angular velocity.
Angular Impulse
11Angular Impulse: The angular impulse of a torque in a given time interval is defined as the integral of the torque over that time interval:
\[ \vec{J} = \int_{t_1}^{t_2} \vec{G} dt \]
This angular impulse is equal to the change in angular momentum:
\[ \vec{J} = \vec{L}_2 - \vec{L}_1 \]
Kinetic Energy of a Rigid Body Rotating About a Given Axis
11Kinetic Energy of a Rotating Rigid Body: The kinetic energy (K) of a rigid body rotating about an axis is given by:
\[ K = \frac{1}{2} I \omega^2 \]
where *I* is the moment of inertia of the body about the axis of rotation and *ω* is the angular speed.
The kinetic energy is derived from summing the kinetic energies of all the particles in the body:
\[ K = \sum \frac{1}{2} m_i v_i^2 = \frac{1}{2} \sum m_i (\omega r_i)^2 = \frac{1}{2} I \omega^2 \]
Power Delivered and Work Done by a Torque
11Calculation of Moment of Inertia
11Moment of Inertia
11Moment of Inertia of a Circular Ring Element
11Moment of Inertia of a Solid Cylinder
11Moment of Inertia of a Hollow Cylinder
11Moment of Inertia of a Uniform Hollow Sphere
11Moment of Inertia of a Uniform Solid Sphere about a Diameter
11Moment of Inertia Calculation Using Coordinates
11Parallel Axes Theorem
11Theorem of Perpendicular Axes
11Perpendicular Axes Theorem
11Parallel Axes Theorem
11Radius of Gyration
11Combined Rotation and Translation
11Rolling
11Rolling Motion
11- Pure Rolling: The wheel rotates and moves forward such that the displacement of the center of the wheel (Δx) is related to the angle rotated by a spoke (Δθ) by the equation Δx = RΔθ. This leads to the relation vcm = Rω, where vcm is the linear speed of the center of mass and ω is the angular velocity of the wheel. In pure rolling, the velocity of the contact point is zero. The velocity of the topmost point is vtop = 2Rω = 2vcm.
- Rolling with Forward Slipping: Occurs when the wheel moves through a distance greater than 2πR in one full rotation. In this case, vcm > Rω. The particles in contact have a velocity in the forward direction. An extreme case is when the wheel only translates with linear velocity v and doesn't rotate at all (ω = 0).
- Rolling with Backward Slipping: Occurs when the wheel moves a distance shorter than 2πR while making one rotation. In this case, vcm < Rω. The particles in contact rub the road in the backward direction.
Kinetic Energy of a Body in Combined Rotation and Translation
11- Consider a body undergoing combined translational and rotational motion. In the center of mass frame, the body is in pure rotation with angular velocity ω. The center of mass is moving with velocity v0 in the lab frame.
- The velocity of a particle of mass mi is given by vi = vi,cm + v0, where vi,cm is the velocity with respect to the center of mass frame and v0 is the velocity of the center of mass with respect to the lab frame.
- The kinetic energy of the particle is 1/2 * mi * vi2 = 1/2 * mi * (vi,cm + v0) ⋅ (vi,cm + v0) = 1/2 * mi * vi,cm2 + 1/2 * mi * v02 + mi * (vi,cm ⋅ v0).
- Summing over all particles, the total kinetic energy is K = Σ (1/2 * mi * vi2) = Σ (1/2 * mi * vi,cm2) + 1/2 * Σ (mi * v02) + (Σ mi * vi,cm) ⋅ v0.
- Since Σ (1/2 * mi * vi,cm2) represents the kinetic energy in the center of mass frame (pure rotation), it equals 1/2 * I * ω2, where I is the moment of inertia about the center of mass. Also, Σ mi = M (total mass), and Σ mi * vi,cm = 0 (velocity of center of mass in center of mass frame).
- Therefore, the total kinetic energy is K = 1/2 * I * ω2 + 1/2 * M * v02.
Pure Rolling
11- Pure Rolling Condition: v0 = Rω, where v0 is the velocity of the center of mass, R is the radius of the rolling object, and ω is the angular velocity.
- Kinetic Energy in Pure Rolling: K = 1/2 * I * ω2 + 1/2 * M * v02. Substituting v0 = Rω, we get K = 1/2 * I * ω2 + 1/2 * M * (Rω)2 = 1/2 * (I + MR2)ω2. Using the parallel axis theorem, I + MR2 = Icontact, where Icontact is the moment of inertia about the point of contact. Thus, K = 1/2 * Icontact * ω2.
- Interpretation of Rolling: At any instant, a rolling body can be considered to be in pure rotation about an axis through the point of contact.
Rolling with Slipping
11- Forward Slipping: v > ωr. The velocity of the point of contact with respect to the road is vcontact, road = vcar, road - ωr > 0.
- Backward Slipping: v < ωr. The velocity of the point of contact with respect to the road is vcontact, road = vcar, road - ωr < 0.
Angular Momentum of a Body in Combined Rotation and Translation
11- Let O be a fixed point in the lab frame, taken as the origin.
- Angular momentum of the body about O is given by L = Σ mi (ri x vi) where the summation is over all particles in the body.
- Using ri = ri,cm + r0 and vi = vi,cm + v0, where r0 is the position vector of the center of mass and v0 is the velocity of the center of mass: L = Σ mi (ri,cm + r0) x (vi,cm + v0).
Angular Momentum
11Rolling Sphere Slowing Down
11Constant Angular Acceleration Equations
11Torque
11Torque and Angular Acceleration
11Kinematics of Rotational Motion
11Linear and Angular Acceleration Relation
11Seesaw Balance
11Equilibrium of a Rigid Body
11Angular Momentum of a System of Particles
11Angular Momentum of a Particle
11Kinetic Energy of a Rotating Disc
11Angular Momentum of a Rotating Disc
11Rotational Motion with Constant Torque
11Angular Momentum and Kinetic Energy in Rotational Motion
11- Angular Momentum Conservation: In the absence of external torque, the angular momentum of a system remains constant. This principle is applied when a mass moves in a circular path with a changing radius.
- Kinetic Energy Calculation: The kinetic energy of a rotating object is given by (1/2) * I * ω^2, where I is the moment of inertia and ω is the angular velocity. For a combination of linear and rotational motion, the total kinetic energy is the sum of the translational and rotational kinetic energies.
- Moment of Inertia: The moment of inertia (I) depends on the mass distribution and the axis of rotation. For a uniform rod rotating about one end, I = (1/3) * m * l^2, where m is the mass and l is the length of the rod.
Moment of Inertia
11Conservation of Momentum in Collisions
11Angular Momentum of a System
11- The angular momentum of the particle about AB is L = mv(a/4).
- After the collision, the particle comes to rest.
- The angular momentum of the rod about A is L = Iω.
- L = Lcm + r x V = Lcm, where L is the total angular momentum and Lcm is the angular momentum about the center of mass.
Rolling Motion
11- When a wheel rolls on the road, its angular speed ω about the center and the linear speed v of the center are related as v = ωr.
Rolling Without Slipping on Inclined Plane
11- For a cylinder rolling without slipping:
- Kinetic energy at the bottom: K = (3/4)mv^2
- v = sqrt((4/3)glsinθ)
- For a sphere rolling without slipping on an inclined plane:
- Linear motion equation: mg sinθ - f = ma
- Rotational motion equation: fr = (2/5)mr^2 (a/r) => f = (2/5)ma
- Linear acceleration: a = (5/7)g sinθ
- Friction force: f = (2/7)mg sinθ
- Condition for pure rolling: μ > (2/7)tanθ
Rolling Without Slipping
11Torque and Angular Acceleration
11Relationship between Linear and Angular Acceleration during Rolling
11Rolling Motion and Conservation Laws
11- Friction's Role: On a rough surface, friction (f) opposes motion, acting backward on the sphere. If the friction is kinetic, its magnitude is μN = μMg, where μ is the coefficient of kinetic friction, M is the mass of the sphere, and g is the acceleration due to gravity. This friction causes deceleration a = f/M.
- Velocity Changes: The linear velocity as a function of time is v(t) = v₀ - (f/M)t, where v₀ is the initial velocity.
- Torque and Angular Acceleration: Friction creates a torque Γ = fr about the center of the sphere. This torque causes angular acceleration α = Γ/I, where I is the moment of inertia. For a sphere, I = (2/5)MR². Therefore, α = f / ((2/5)MR) = 5f / (2MR).
- Angular Velocity Changes: The angular velocity as a function of time is ω(t) = ω₀ + αt. If the sphere starts from rest (ω₀ = 0), then ω(t) = (5f / 2Mr) * t.
- Pure Rolling Condition: Pure rolling occurs when v(t) = rω(t).
- Alternative Approach - Conservation of Angular Momentum: Choosing the initial point of contact (A) as the reference, the torque due to friction is zero. If normal force and weight balance each other, the net torque about A is zero, implying angular momentum is conserved about A.
Torque and Equilibrium
11- Pure Translation vs. Pure Rotation: An object can undergo pure translation (movement without rotation) or pure rotation (rotation about a fixed axis).
- Simple Pendulum: A simple pendulum exhibits rotational motion about the fixed point of suspension.
- Relationship between Linear and Angular Quantities: The relationships a = αr and v = ωr connect linear and angular acceleration and velocity, respectively. However, algebraic manipulation like a/α = v/ω might not always be valid.
- Angular Velocity: The angular velocity of a rotating object can be considered about its center or another fixed point, although the values may differ.
- Torque: The torque of a force F about a point is defined as τ = r x F, where r is the position vector from the point to the point of application of the force.
- Equilibrium: For a body to be in equilibrium, the sum of all forces and the sum of all torques acting on the body must be zero. Translational equilibrium implies the net force is zero; rotational equilibrium implies the net torque is zero.
- Center of Mass and Stability: The position of the center of mass influences stability. An object will topple if the vertical line through its center of mass falls outside its support base.
- Moment of Inertia and Rotational Motion: The distribution of mass affects the moment of inertia, which determines the ease with which an object can be rotated.
- Conservation of Angular Momentum: Changes in the distribution of mass in a rotating system can affect the angular speed.
- Rolling Motion: The moment of inertia influences the speed of rolling objects down an inclined plane. Objects with lower moment of inertia will accelerate faster.
Relationship between linear and angular velocity
11Torque
11Moment of Inertia
11Torque of Normal Force
11Angular Momentum Conservation
11Rolling Motion
11Rolling Down an Incline (Time)
11Rolling Down an Incline (Kinetic Energy)
11String Wrapped Around a Cylinder
11Axis of Rotation
11Angular Momentum and Torque
11Angular Momentum of a Particle
11Conservation Laws for Non-Rigid Bodies
11Parallel Axis Theorem
11Rotation of a Sphere
11Rolling Motion
11- Rolling on a Smooth Surface: A sphere cannot roll on a smooth surface (horizontal or inclined) because there is no friction to provide the torque necessary for rotation.
- Rolling on a Rough Surface: A sphere can roll on a rough surface (horizontal or inclined) due to the presence of friction.
- Rear-Wheel Drive Cars: In rear-wheel drive cars accelerating on a horizontal road, friction on the rear wheels is in the forward direction, propelling the car forward.
- Rolling on an Inclined Plane: A sphere can roll on a surface inclined at an angle θ if the friction coefficient is sufficiently high.
- Effect of Friction on Rolling: Friction tries to decrease the linear velocity and increase the angular velocity of a sphere rolling on a rough horizontal surface until pure rolling is achieved.
- Pure Rolling on an Inclined Plane in an Accelerating Car: If a sphere is set in pure rolling on an inclined plane fixed in a car accelerating with a = g tanθ, it will continue pure rolling.
Angular Motion
11- Angular Acceleration: Uniform angular acceleration is considered in the context of a wheel making revolutions about its axis.
- Relationship between Linear and Angular Speed: All particles on the surface of a rolling object do not have the same linear speed.
Rotational Inertia and Distribution of Mass
11- Density Variation in a Rod: When a rod with gradually decreasing density from one end is pivoted, the angular acceleration, angular velocity, angular momentum, and torque depend on the distribution of mass.
- Rolling Motion on Inclines: Solid spheres and hollow spheres with the same mass and radii roll down a rough inclined plane differently. The solid sphere reaches the bottom with greater speed and kinetic energy.
Velocity in Rolling Motion
11- Velocity of Points on a Rolling Wheel: The speed of the particle at the point of contact (A) is zero. The speed of the topmost point (C) is 2v₀. The speed of the center of the wheel (O) is v₀.